In Android, what is a graphic that can be drawn to the screen referred to as?

Master Kotlin and Android with our engaging quizzes. Test your knowledge with multiple choice questions and detailed explanations. Prepare thoroughly for your Android development journey!

In Android development, the term used to describe a graphic that can be drawn onto the screen is "Drawable." This class serves as a base for various graphic representations in the Android framework, allowing developers to encapsulate different forms of images, shapes, or visual elements that can be rendered on the user interface. A Drawable can take many forms, such as bitmap images, shapes, or gradients, and it is integral to handling visual components in Android applications.

For example, a Drawable can be defined in XML as a resource and can be used directly in UI components like ImageView, Button, etc. It provides a way to manage complex images and allows for various operations such as scaling or transforming the graphic before rendering it on the screen. By using Drawables, developers can also avoid excessive memory usage as they can leverage caching and efficient rendering techniques.

Understanding the concept of Drawables is essential for effective UI design and development in Android, as it streamlines the process of displaying visual content in a flexible and efficient manner.

Subscribe

Get the latest from Examzify

You can unsubscribe at any time. Read our privacy policy