What is the purpose of a ViewModel in an Android application?

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The primary purpose of a ViewModel in an Android application is to manage UI-related data in a lifecycle-conscious way. ViewModels are part of the Android Architecture Components and are designed to store and manage UI-related data that can be used by the UI controllers, such as Activities and Fragments.

One of the key features of ViewModels is that they survive configuration changes, like screen rotations. This means that the data in a ViewModel is retained even when the associated Activity or Fragment is recreated, allowing for a smoother user experience. When the UI is recreated, for example after a screen rotation, the ViewModel provides the same data back to the UI without requiring the data to be fetched again or reinitialized, which enhances performance and user experience.

Additionally, ViewModels help to separate UI data handling from the UI controller code, leading to a more maintainable, testable, and modular architecture. By holding UI-related data in a ViewModel, you ensure that the data is managed based on the lifecycle of the associated UI components, thus avoiding memory leaks and other lifecycle-related issues.

In contrast, handling UI rendering more directly involves more responsibilities typically assigned to the UI layers, while simplifying layout design is focused on the graphical representation of data rather than state management

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